Talon Tuesday Issue #29: Talon 1000 – Heavy Battle Cruisers

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release of the Talon 1000 expansion. Since Space Empires:4x Replicators is also releasing soon and there is crossover between the two development teams, Replicator articles will be featured as well.

Issue #29 Talon 1000 – Heavy Battle Cruisers

Talon Tuesday Issue #28: Talon 1000 on P500

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #28: Talon 1000 on P500

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We’re so excited to announce the next addition to the Talonverse (what we call the universe in which Talon takes place) – Talon 1000.

As some of you may have already seen in GMT’s September Update, Talon 1000 is now available for pre-order through the P500 system.  (If you’re totally in the dark about what P500 is- in short it is a pre-order system GMT uses to plan game production and printing. More details here if you want).

So what is Talon 1000 and why should you get it?

Talon Tuesday Issue #27: Talon Puzzle 3 – Solution

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #26 Talon Puzzle 3 – Solution

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OK. Answer time for Puzzle 3.

Talon Tuesday Issue #26: Vassal Module

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #26: Vassal Module

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It’s finally here!

The Vassal module for Talon!

Talon Tuesday Issue #25: Talon Puzzle 3

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #25: Talon Puzzle 3

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OK new Talon Puzzle! This time I decided to throw the Terrans some love by way of Fighters. FTRs are extremely powerful. They are the most maneuverable ship in the game and can be deadly once they get locked in behind a capital ship. Unlike other ships they don’t generate their own AP and instead rely on their Carrier to transmit AP. Typically 4 FTRs are launched with every CV.

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Talon Tuesday Issue #24: Talon Puzzle 2 – Solution

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #24: Talon Puzzle 2 – Solution

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I get to show off a bit of our Vassal module here; exciting stuff.  Stefano Tine’ and I (but mostly him) have been hard at work crafting the module. The pics here are of a work-in-progress so they may not reflect the final version… For instance: Please use your imagination and pretend that BC Victory is DD Predator from before. Talon DD’s aren’t fully operational yet.

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When we last left Guderian she just had a barrage of Missiles fired at her from BC Honor.

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Talon Tuesday Issue #23: Talon Puzzle 2

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #23: Talon Puzzle 2

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My copy of Talon arrived! It’s so weird seeing the counters and rules I’ve spent the last couple years working on come to my doorstep in an actual game box. It was also nice to not have to CUT sheet after sheet of prototype counters by hand… they did all the hard work for me this time.

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Talon Tuesday Issue #22: Talon Puzzle 1 Solution

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #22: Talon Puzzle 1 Solution

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I’m so pumped for the community’s response to the first Talon Puzzle. People really took to answering them. Within hours of the Talon Tuesday issue going live we had nearly 100% correct responses on BoardGameGeek and some really close responses in the comments section here on the InsideGMT page.  Let’s go through the solution as it highlights a key tactical maneuver.

Talon Tuesday Issue #20: Talon Puzzle 1

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #20: Talon Puzzle 1

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Things are winding down here on Talon Tuesdays.  In the last 20 consecutive weeks, we’ve taken you on a whirlwind tour of the Talon game system, the game’s design and events surrounding its development.  We’re not done yet, we still have a few more things we’d like to share, plus I feel like there is so much more to show off!  I’ve heard from the guys at GMT that the game is shipping now as I write this article so there’s a lot to be excited about. The Talon Tuesday posts will probably slow down to less than once a week going forward.

Talon Tuesday Issue #18: The Player Aid Cards

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“Talon Tuesdays” is an article series appearing on InsideGMT periodically on Tuesdays.  It features articles from the Talon development team regarding the game’s design, development and upcoming release.

Issue #18: The Player Aid Cards

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One of the challenges of making a war game more accessible is trimming the number of tables.  STOPPING play to reference something goes against making any kind of streamlined game.  Not that I have anything in particular against tables: as a developer they are a fantastic tool.  With them you can add a great deal of depth, flavor or choice to an action (see the article on the crit table from last week). As a player, I love them too, in moderation.

I remember the first time I picked up an AD&D player’s handbook and being totally awestruck by the fact that there was a (serious of) table(s) delineating what my 9th level fighter’s household guards have equipped.  They’ve thought of everything!  Simulation and theme!