In the fourth installment, we’ll find out if our efforts have paid off or not! We explore a calculation of how many victory points we could gain/save (and when) based on our choice of two different continents to attack. We explore the possibilities and pitfalls of going to Japan as the Soviet player. Realignments come up once more when our opponent attempts to set a realignment trap for us in Venezuela – but we have a way to carefully defuse it. Finally, in perhaps our best hope for a Soviet victory, we learn how to use Five Year Plan, theoretically a US event, to “delete” a scoring card we don’t want to see. Will we be singing the Soviet National Anthem at the end?